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Swarm – Multiplayer Prototype

Wanted to experiment with multiplayer, specifically the Photon Engine. The prototype was a big success. I played it with my friends at work, and it was a real blast. 🎉

The main gameplay was done in only 4 hours, networking on the other hand took much longer.

The interesting thing is that the game we were making at work was nowhere near this level of fun, and we were working on it for close to a year. Sometimes the simple things are the best things.

Takeaways

  • Multiplayer makes everything 10x more difficult.
  • Keep things simple.
Last updated on Jan 23, 2021 21:45 UTC
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