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Dream – Jam Game

I’ve joined my friends from Nitrome for the Nitrome Jam.

The theme was Dream and I wanted to play around with pixel manipulation. A grayscale height-map texture was used for the ground that would shift the pixels up and down. The whole thing felt eerie, so I sprinkled some ghosts to add to the feel. I wasn’t sure where I was going with the gameplay. The end result was more of a tech demo, and a cool result considering it was made in Flash.

Key Takeaway

  • If there is nothing interesting to do, there is no game.
Last updated on Jan 25, 2021 13:13 UTC
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